Thursday, January 1, 2009

World Creation: Lands of the Seven: Second Age

Log of Play
Turn 6:
Snorky Corrupts the Eldar (-3) as they turn the other races to livestock.
Dave Creates the Gor (+1). Advances Aron in Engineering (+1). Advances Gor in War Magic (+1).
Stephen Creates The Heirs (+1), a sub race of the Eldar, whose capital city is Outreach. Advances Heirs in Practical Immortality.
Andrea Passed


Turn 7:
Snorky Corrupts to Eldar (-4) as he introduces blood magic.
Dave Advances Gor in Warfare (+1).
Stephen The Heirs advance to True Immortality. The Ancient makes them trade for their immortality, making them barren.
Andrea Passed


Turn 8:
Snorky Advances Eldar in Blood Magic (+2).
Dave Creates Dragons (0) on Vendee. Gor build the city of Goran on Zhassana.
Stephen Advances The Heirs in Healing Magic (+2). The Ancient leads the Heirs to build a new city, Goran-el.
Andrea Passed


Turn 9:
Snorky The Eldar capture and cannibalize The Ancient to power their civilization.
Dave Creates Sub race of Dragons, the Metallic Dragons (+1). Advances Aron in Literature (+1).
Stephen One of the Heirs gives birth to The Child, the next incarnation of The Ancient. The Child leads the Heirs to build a city near Morn, Morn-el, a reunited the Dawnchildren with their parent race.
Andrea Passed


Turn 10:
Snorky Event - The Hidden City grows, the curse grows with it. Population boomed as The Ancient Fueled their civilization. There was a failed attempt to abduct Arandell.
Dave Arandell orders the Aron to create an army. The Gor also create an army. Advanced Aron in Shipbuilding.
Stephen Advance The Heirs in Flight (+1). The Dawnchildren join the armies. The Child commands the Heirs to build a city on the continent of Vendee, Dragon-el.
Andrea Passed

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